Totem Talk: The Shaman of 2009-aion gold
2009 has been a year of almost continuous changes for shamans. It seems that not a patch has gone by without some changes to the class, some major, some not so severe. The class has seen mysterious DPS shortfalls, a minor controversy about health in PvP that then carried over into PvE content with the high levels of AoE damage in Ulduar with patch 3.1. Flametongue Weapon saw changes to prevent enhancement shamans from using caster weapons. Resto got a fairly substantial review and some significant tweaks. Elemental also saw some talents redesigned. While all of this was going on, shamans also saw some controversy about itemization, gear scaling and having to share caster mail between two specs that value different stats, as well as the constant battle with holy paladins to keep their grubby, grasping mitts off of our mail. Yeah, we know you don't want that MP5 plate, but since you're the only ones who can possibly get anything out of it, go away and leave our precious alone. (Cue the pages of discussion on why it's perfectly acceptable for holy paladins to take caster mail and explanations in detail of why I'm an inhuman monster who drowns fish. Yes, fish, That's how evil I am.)
A FARMER placed nets on his yyqiang091226 newly-sown plowlands aion gold and wow gold caught a number of Cranes, which came to pick up his seed. With them he aion gold trapped a Stork that had fractured his leg in the net and was earnestly beseeching the Farmer wow gold to spare his life. "Pray save me, Master," he said, "and let me go free this once. My broken limb should excite your aion gold pity. Besides, I am no Crane, I am a Stork, a bird of excellent character; and see how I love and slave for my father and mother. Look too, at my feathers-- they are not the least like those of a Crane." The Farmer laughed aloud and said, "It may be all as you say, I only know this: I have taken you with these robbers, the Cranes, and you must die in their company."
Birds of a feather flock together.
ONE WINTER a Farmer found a Snake stiff and frozen wow gold with cold. He had compassion on it, and taking it up, placed it in his bosom. The Snake was quickly revived by the warmth, and aion gold resuming its natural instincts, bit its benefactor, inflicting on him a mortal wound. "Oh," cried the Farmer with his last breath, "I am rightly served for pitying a scoundrel."
The greatest kindness will not bind the ungrateful.
Now that we've got the pleasantries out of the way (remind me to tell you the story of the year my mom beat Santa Claus up in front of the extended family) we move on to shamans in 2009.
Class Interactions/Changes to Buff Stacking
From the discussion of how Totem of Wrath compares to the Warlock version to the murmurs about the 'mystery DPS leak' being related to our DoT's not working properly or being affected by another class being nerfed, shamans and the complexity of their various totem buffs were possibly the single class most affected by the change to how buffs work in Wrath of the Lich King. As a shaman, you now have to pay more attention to the make up of your party or raid than ever before to make sure you're not dropping a totem that duplicates a buff already present (and after a while, you can end up simply running out of totems you can drop without duplicating someone's efforts) - as an example, you're probably going to drop Totem of Wrath in your raid (as an elemental shaman) even if you have a Ret Paladin providing the same debuff to the boss with Heart of the Crusader, or a demo lock surpassing the spellpower benefit of the totem with his pet, depending on the situation. (You may well drop a Magma Totem and spam glyphed Improved Fire Nova on a big trash pull, of course. You can hit that bad boy six times before the totem despawns, not that I've been doing this and making tanks cry or anything.) I'd definitely put the changes to how buffs stack down as a big change to shamans in this expansion so far, and frankly, all too often the shaman version of a buff or debuff loses out to some other class's. I get that our totems stand in one place and provide their buffs as an aura, meaning that if the other class' buff wasn't superior our totems would just overwrite them and we'd have to rebuff people who were going to leave the totem's area, but there has to be a way around this that favors the shaman once in a while.